![]() ![]() ![]() We also got some new dispatch missions from completing Evelyn's chapter. Our reward for completing our first dispatch mission is. In this LP I'll be running only one or two dispatch missions at a time, to avoid a total text-message clusterfuck. (Well, my time.) There are a large number of dispatch missions in this game, and we will do them all, some of them two or three times.Īs you might imagine, having four teams constantly frantically texting us is hectic as hell. If we blow it, we get to try again we lose nothing but ten or fifteen minutes of our time. It is possible-even likely-that we will fail to complete a dispatch mission on the first attempt. We can assign up to three agents to each of the four empty floors of our HQ, creating up to four specialized agent teams, and then send those teams off to perform completely weird tasks at the behest of anybody who asks. What the hell, Leaf.Īs we get more agents, we can build more and better teams with them, firing and re-hiring however we see fit. The rest we have to earn, either by completing plot segments, completing other dispatch missions, or finding people who are hiding from us. What was the result?Īnd that's dispatch missions, folks! We only get the one junior agent for freebz, though. I'm as eager to fire up the jet as anyone, but we've got some business to take care of first. Still referring to herself in the third person. We head for the train station.Īnd on that note, we go back to HQ. Fortunately we're not that kind of law-breaking asshole. : Hiya, pal! Evelyn is meeting us at headquarters. Let's mop things up in town real quick before we head back to HQ! ![]() We still don't know exactly who broke into Evelyn's apartment, but we got her stuff back and punished someone for it and that's close enough for government work. : Last time on MySims Agents : Did you ever get the feeling that maybe you just couldn't trust the government any more? ![]()
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